Bahamut's Chosen Assassin


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Sin’Zaram, level 15
Elf, Avenger, Zealous Assassin
Build: Pursuing Avenger
Avenger’s Censure: Censure of Pursuit
Background: Elf – Urban Elf (+2 to Thievery)

Str 14, Con 13, Dex 20, Int 12, Wis 22, Cha 11.

Str 13, Con 12, Dex 14, Int 11, Wis 16, Cha 10.

AC: 30 Fort: 22 Reflex: 25 Will: 26
HP: 111 Surges: 8 Surge Value: 27

Religion +13, Stealth +17, Perception +20, Acrobatics +17, Athletics +14

Arcana +8, Bluff +7, Diplomacy +7, Dungeoneering +13, Endurance +8, Heal +13, History +8, Insight +13, Intimidate +7, Nature +15, Streetwise +7, Thievery +14

Level 1: Weapon Proficiency (Fullblade)
Level 2: Warrior of the Wild
Level 4: Improved Armor of Faith (retrained to Light of Order at Level 14)
Level 6: Weapon Expertise (Heavy Blade)
Level 8: Weapon Focus (Heavy Blade)
Level 10: Melee Training (Wisdom)
Level 11: Eager for Blood
Level 12: Unarmored Agility
Level 14: Painful Oath

Avenger at-will 1: Overwhelming Strike
Avenger at-will 1: Bond of Pursuit
Avenger encounter 1: Relentless Attack
Avenger daily 1: Aspect of Might
Avenger utility 2: Distracting Flare
Avenger encounter 3: Sequestering Strike
Avenger daily 5: Executioner’s Cloak
Avenger utility 6: Guided Shot (retrained to Punitive Radiance at Light of Order)
Avenger encounter 7: Chains of Censure
Avenger daily 9: Temple of Shadow
Avenger utility 10: River of Life
Avenger encounter 13: Crimson Stride (replaces Relentless Attack)
Avenger daily 15: Zealous Onslaught (replaces Executioner’s Cloak)

Cloth Armor (Basic Clothing), Adventurer’s Kit, Longbow, Arrows (60), Symbol of Vengeance +1, Boots of Eagerness (heroic tier), Amulet of Protection +2, Ironskin Belt (heroic tier), Laughing Death Cloth Armor (Basic Clothing) +3, Jagged Fullblade +3, Strikebacks (heroic tier), Bahamut’s Protective Ward (level 13), Restful Bedroll (heroic tier)
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Age: Unknown Height: 6’0 Weight: 140lbs Complexion: Tan Hair: Black Eyes: Grey Notable Features: 3 parallel platinum scars across his flace Alignment: Lawful Good

Sin’zaram, is not a name, but an alias. His name has long been lost, for as long as he can remember, he has been a member of the “Sin’Dorei” or “Blood Elves” a sect of murderers for hire, operating out of Mercadia City. A very tight-knit and secretive group, led by one who is known only as “The Quel’Sin” or “Highblood”. Sin’zaram or “Blood Blade” received his title because of his signature fullblade he keeps on his person at all times. He rank within the Blood Elves was second only to the Quel’Sin. Sin’zaram’s last assignment was the elimination of a young woman, Celeste Sharawn, traveling to Blasingdell with a single bodyguard. Her death would be the turning point in his career. Her bodyguard was infact an Aspect of the Platinum Dragon Bahamut, in the guise of a mere mortal. For His transgressions in the world at large, Sin’Zaram was killed and his soul brought to Celestia to stand trial within Bahamuts court. Sin’Zaram was imprisoned in the dungeons of Bahamuts shining castle for a decade before he was offered a chance to make amends for himself and earn his freedom. In the decade that Sin’Zaram was gone, a massive bounty had been placed on his head by the Quel’Sin, to ensure that missing Sin’Zaram not be a danger to the organization. When Sin’Zaram stepped amongst his former brothers, silence reigned for all of a second before he unceremoniously be-headed the Quel’Sin and fled Mercadia City. As is the custom amongst the Sin’Dorei, Sin’Zaram is now formally the Quel’Sin; leaving the sect of murderous elves with quite a quandary. The mantle of leadership now rests upon the shoulders of deserter with a bounty on his head the size of the former Quel’Sin’s coffers. Their course is clear. Sin’Zaram now follows in the footsteps of the woman he murdered 10 years ago, on the road to Blasingdell, hoping his path to redemption and freedom will reveal itself.


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